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Final Fantasy Battle Engine

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Devlog

  • Devlog No. 1 - UI and Abilities
    August 22, 2026 by PRBlaster#action, #ability
    Hey! This Devlog will be about the newly added Battle UI and the basics of the Action/Ability class relationship! FRONTEND First things first, this is how the basic battle ui looks: Pretty basic, and... Continue reading
  • Devlog No. 0 - The VERY start
    August 12, 2026 by PRBlaster#log0, #start
    Hello! This is the start of a new project of mine - where I make my very own Final Fantasy styled Battle Framework/"Engine" in Godot! Despite the thumbnail, this project won't be based on anything Fin... Continue reading
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Updated 10 days ago